This is probably a big mistake.
I just bought Civilization Revolution for the iPhone. Past evidence suggests that I’m in for a general productivity decline for the next year or so. At least with the desktop Civ games, I had to be near my computer. Now I can suck time anywhere. Perhaps this 100% accurate graph can paint a picture of how well this series of games sinks its teeth in:
I like Civ so much, I’m even willing to put up with some of the more ridiculous shortcomings of the iPhone implementation of Civ Revolutions. For example, there is no auto-save feature. Some of the reviews claim that getting a phone call in the middle of a turn forces you to go back to your last saved game when you return to the app; however, this is is no longer true (if it ever was). The behavior is a little odd, as the app starts from the beginning, with splash screen and so on, rather just restoring the state like other apps do, but there is a “continue” button that brings you back to where you left off.
Anyway, in an effort to break out of my usual strategy (Greeks for the cultural victory!), I’m going to (eventually) get each type of victory on as many levels as I can. The following grid will detail my progress. On one axis is the difficulty level, on the other is the victory type. Cells will either be empty (no victory) or will contain the name of the civilization used for the victory, in what year it occurred, and the total score.
Cultural | Domination | Economic | Technological | |
---|---|---|---|---|
Chieftain | Romans 1970 AD 13,151 |
Zulu 900 BC 9,677 |
Zulu 1964 AD 37,311 |
Chinese 1984 AD 15,177 |
Warlord | Greeks 2020 AD 24,566 |
Japanese 850 AD 9,052 |
Spanish 1970 AD 24,788 |
Aztecs 1970 AD 17,214 |
King | Greeks 1994 AD 22,540 |
Germans 850 AD 9,105 |
Spanish 1990 AD 49,214 |
Americans 1970 AD 12,101 |
Emperor | French 1998 AD 17,007 |
English 1200 AD 10,088 |
Spanish 2040 AD 16,905 |
Mongols 1968 AD 24,700 |
Deity | Romans 1998 AD 20,950 |
English 1780 AD 13,062 |
Russians 2004 AD 44,770 |
Americans 1998 AD 26,280 |